17) A Father's Love - In the Hall of the Future, right next to the Vita-Chamber. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions and must use all … In the theater, turn left through the doors at the end of the bar area, go up the stairs turn left through the doors. Leaning against a broken door. 11) Fontaine Futuristics - In the Holding Cells area. Rather than renumber the entire walkthrough, I am including this audio log - The Pair Bond Mechanism as a note. Help us fix it by posting in its. Home & Hobby ... Did you scroll all this way to get facts about bioshock 2? 79) A Secular Saint - In the theater, take the left door behind the stage and look all the way to the back. In the room with the rocket turret. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. 87) Life After Sisterhood - In the main stairwell room, upstairs and left next to the vent. 4.3 out of 5 stars 75. Ships with care. All customers get FREE Shipping on orders over $25 shipped by Amazon ... McFarlane Toys Fear The Walking Dead TV Travis Manawa 7” Collectible Action Figure. Including Weapon Upgrades and Audio Diaries. 5) Pauper's Drop - Go through the darkened hallways. 116) A Stratagem for Sinclair - In the Administration Offices, go down to the basement. It's easy! In the small room beyond. 19) Rapture is Deliverance - Downstairs in the Gift Shop, inside the women's restroom. 43) Sunday Services - On the floor next to a gather spot in an upstairs apartment. In Ryan's Amusement park or whatever that level is, there's a part where ryan is at a desk (same place for 9-irony achievement), but you go down the stairs and take a left, straight ahead is a door that won't open and it has a tonic inside. 8) Just A Fad - In the room with the trash can fire, left to the end of the raised area where you enter the room. 2) Ryan Amusements - Enter the "Ride Maintenance" door in the family display, on the back wall of the ride maintenance room. 118) My Prison - After leaving the flooded Ward B Infirmary, turn left, then right. 42) Blood and Lamb - In the back room of the Pharmacy, crouch through the hole and enter the next room. 88) Prototype - In the room locked by the combination lock in the Plasmid Theater, near a dead body in the water. 16) Volunteer - Follow the balcony around behind the stairs going down, under a bench. 21) "Child" and Guardian - In an alcove of the El Dorado Lounge, on a table facing the long couch. You need to be a member in order to leave a comment. 48) The Butterfly - In the room with glass cases of blue butterflies covering the walls. Bioshock 2: Remastered (Bioshock Collection) (PS4) has 54 Trophies. 46) Profit Coming, Profit Going - From the blue curtain room, go to the Vita-Chamber and upstairs. The most complex collectibles are the 100 Diaries. 57) Lamb's Salvation - After leaving the Mermaid Lounge and collecting the Security Command Plasmid, go upstairs and look left of the door. I complete the game on Hard difficulty with no avoidable damage taken, while picking up all audio logs, plasmids and tonics. You do not need to collect Tonics. … gartenteichatlas rund um den gartenteich und ... and collectibles available now at abebooks' 'atlas of argentina wikimedia mons May 31st, 2020 - español NOTE: An additional audio log has been discovered that was not included in the walkthrough at the time of writing. Inside, melt the ice mound in the back right corner. 38) Therapy With Grace 1 - After leaving the Clinic, turn right at the tipped over refrigerator. shipping: + $15.05 shipping . You can't miss it. Total of 11 plasmids within BioShock 2, where some are classified as missable, click here for a playlist containing all collectible locations within the game including the plasmids. Through the door, immediately on your left. Looking for something like an excel file that includes locations so I … 30) Dating Tip - After opening the security doors, go downstairs into the room that just opened. 6) Generation - In the room where you fight Big Sister. 72) Patronage - After killing your first Houdini splicer, go through the door that opens. Bioshock 2 collectibles guide with images. 75) Dionysus Park's Weakness - Left from the merry-go-round, go through the door and up the stairs. 54) The Rumbler - In the Mermaid Lounge, melt the mounds of ice in the bathroom on the first floor. 77) Gotta Keep it Together - Upstairs in the office in J. Fleischer Gallery. Opposite the Power to the People station. 39) Arrangements - Where the blue curtains are hanging on the wall, in the corner. $59.99 + shipping . 81) Learning Poker - In the theater in the downstairs nightclub. Hard to miss. Partially buried under some rubble in front of the camera. Rather than renumber the entire walkthrough, I am including this audio log - Growing Up as a note. Plasmids are special serums made from processed ADAM, that introduce modified stem cells into the body, allowing for genetic modification and mutation, giving the user what some might call "super powers". 17. 99) Betrayal - From #97, drop down the hole in the floor. Go through the hole in the wall and enter the room beyond. 41) Mole - Enter Skid Row and go left down the first hallway. 71) Lamb's Time is Over - In the room with the combination lock at the start of the level. Rather than renumber the entire walkthrough, I am including this audio log - Escape From Rapture as a special note. All Plasmids achievement in BioShock 2 Remastered: Find or purchase all 11 basic Plasmid types - worth 20 Gamerscore. 6) Siren Alley - In the Mermaid Lounge. 2 / 17. baensch book depository. In the room with the rocket turret, on the desk. Can't miss it. 37) Clinic Code at the Fishbowl - Leaning against the door of the Clinic. 99 $19.99 $19.99. Hack the door panel, then circle around through the glass tunnels to enter the room. It's on the floor next to the vent. 10) What Happened to the People - At the end of the burning trash can room, next to a mattress with colored lights over it. Find anything you think is wrong with this walkthrough? 67) Guidance of Lamb - In the Pump Access Room, on a display with a lot of candles. When you see the blue curtains on your left, go right instead and follow the hallway to the room at the end on the right. NOTE: Another additional audio log has been discovered that was not included in the walkthrough at the time of writing. Combination is 1080. 2) Fitness - Open the door with the combination lock, in the small room beyond the door. 70) The Creed of the Faithful - On the altar in the room where you kill Father Simon Wales. 50) Barbarism - In the pink bedroom in Grace's apartment, under the bed. 3) Pauper's Drop - Head past the blue curtains and go downstairs, immediately after getting audio log 39 - Camera In Hock. BioShock Audio Diaires, Tonics, Plasmids, Weapon Upgrades. 69) Therapy With Grace 2 - Downstairs in the room on the left, immediately before Pumping Station #5. 104) Behind Mother's Back - As the Little Sister, next to the Big Sister helmet you have to collect, just to the right. 107) Last Two Digits - In Cell Block South Quad, second cell on the right. 45) A Gift From Lamb - In the Sinclair Deluxe, ascend the right-hand staircase and enter the room on the right. Hack the door behind the bar counter. Follow the balcony to the end. I've made a collectibles guide for Bioshock 2's DLC: Minerva's Den. Does anyone have a checklist of all audio diaries and tonics handy? 52) Field Trial 1 - Kill the Brute splicer at the Fishbowl Diner and search him. Next to a dead Rosie. 24) Escape Plan - On the floor, right next to your first gather. ... BioShock 2 takes you back to the City of Rapture to play as a Big Daddy. Free shipping on many items ... BioShock 2 Extremely Rare Promo Keychain Keyring Xbox 360 PS3 Collectible. Check in the kitchen. Use of this site is subject to express terms of use. 4) Return - After electrocuting the two splicers, turn right. Share. Recommended Posts. 13) Inner Persephone - In the Security Tower with Sinclair, after you get the code to unlock it. 15) The Old Sheepdog - After the Vita-Chamber, downstairs and straight ahead. 12) Persephone Outer - In the rubble-strewn hallway after the underwater glass tunnel, on the left. On a bench against the wall. community members have thanked the author. D&D Beyond BioShock 2 Audio Diaries: Persephone Outer (Note: These audio diaries are categorized under “Lamb” in the Messages section of your menu.) 91) Source of Volunteers - In the Marketing Administration area in the room with the electrified water on the floor, on a tipped over file cabinet. 119) They Feel Pain - In the Surgery, in the second room look to the right. Great collectible piece. 31) Disappeared - Melt the mound of ice next to the Circus of Value machine in the room with the big wrecked clock. Find guides to this achievement here. On the operating table. PowerPyx's Bioshock 2 Strategy Guide for Trophies, Achievements, Video Walkthroughs and all Collectible Locations. $38.00. 1) Attention, Worker! On a desk in the back. BioShock 2 Audio Diaires and Power to the People Weapon Upgrade stations from the remastered BioShock Collection. 40) Camera in Hock - Past the blue curtains, go through the hole in the wall and enter the door straight ahead. Share Followers 0. Audio Diary #1 – “Selling Ryan Short” The page however, misses a few maps, visit BioShock Wiki:Map Project to add and improve maps. 9) Ryan vs. Lamb: Reality - In the store room of the burning kitchen in the Cafeteria. I just picked up the Bioshock collection and am planning on picking up the platinum in a single playthrough. 4) Pauper's Drop - In the Limbo Room, go behind the stage and through the door straight ahead. 12) Improving on Suchong's Work - After riding the elevator, upstairs and left into an office. atlas mechwarrior living legends wiki. 18) Cutting Corners - In the Gift Shop, right next to the safe. 14) Inner Persephone - After leaving the flooded Ward B Infirmary, turn left, then right. It's straight ahead. 106) The Definition of Despair - In the Cafeteria, look right past the camera, on a table with a dead prisoner. Bioshock 2 Preorder Bonus Card / Collectible / No Game Included / Xbox 360. Introduction: Welcome to Minerva's Den - Rapture's brain and central computing! The audio log is there. Get the best deals on BioShock Video Game Memorabilia when you shop the largest online selection at eBay.com. 114) Destructive Learning - After #113, turn right at the "Pediatric Ward" sign and enter the door on the left. By Shadowmask, February 10, 2010 in BioShock 2. 36) The End of the Line - Facing the Pawn Shop, go all the way left. It's on the control console. Well you're in luck, because here they come. Free shipping for many products! 93) Gil's Place in the Plan - Next to the Gatherer's Garden in front of Gil's tank. 112) A Simple Question - In Intensive Therapy, on the side of the machine next to the operating table. 13) The Situation - In the train room, on a bench left of the train. 117) Such Freedom - In Infirmary Ward A, in the last room on the left, on the bed. Accessed after destroying the four signal relays and defeating the Gil bot. atlas bioshock wiki fandom. Near some candles. 7) Siren Alley - Downstairs in the room to the left, immediately before entering Pumping Station #5 at the end of the level. 85) Agnus Dei - In the wall compartment next to the television monitor, after speaking with Gil. NOTE: Another additional audio log has been discovered that was not included in the walkthrough at the time of writing. Pauper's Drop - Initially a maintenance facility, it became a squatters' shantytown, housing out of work builders of the Atlantic Express railway and many poor citizens of Rapture. Journey to the cities of Rapture and Columbia across BioShock Remastered, BioShock 2 Remastered, and BioShock Infinite: The Complete Edition, including all single-player add-on content. 109) First Two Digits - In Block D, in the cell on the left in the toilet. Look for the bubbles rising from the ocean floor and locate the corpse behind them. It's next to the Power to the People weapon station. 14) Eleanor's Progress - Leave the train room. Check the bedroom. Crouch through the hole in the wall and drop into the medical surgery. This is sought out for right now and a great collectible piece to have. 80) A Spy - In the theater, on the upstairs balcony railing facing the stage. Get the best deals on Bioshock Collectible Video Game Merchandise when you shop the largest online selection at eBay.com. To find it, exit the airlock out into the ocean and turn immediately left. Experience the unforgettable worlds and monumental stories of the award-winning BioShock series with BioShock: The Collection. 49) What a Snap - Go up the wood ramp and turn right at the security camera. 35) Wrong Side of the Tracks - Inside the check-in counter in the Sinclair Deluxe. February 10, 2010 in BioShock 2. In the theater, turn left through the doors at the end of the bar area, go up the stairs turn left through the doors. Sign up for a new account in our community. There are 202 bioshock 2 for sale on Etsy, and they cost $25.94 on average. Bioshock 2 Remastered All Collectibles – All 129 Audio Diaires and 14 Weapon Upgrade Locations 2770 17. 68) Shackled to the Great Chain - Hack the gate upstairs in the Pump Access Room and check the room beyond. On the wall of this room. To find it, head upstairs into the Poisoned Apple (directly across the street from the Mermaid Lounge) and drop through the hole in the floor. 32) Wooden Nickels - In the room that Sinclair comes out of in the train room at the end of the level. We all know how collectibles work by now, and although many of them are merely a checklist exercise that unlocks a trophy or achievement, there's much more to the BioShock 2 audio diaries than that. 108) A Trade - In Block D, in the cell on the right. All Craft Supplies & Tools. Shadowmask, The most common bioshock 2 material is metal. 7) The Great Chain Rattles - From the train room, go in the room behind the health station. Otherwise, here's the link to the guide: This walkthrough is the property of TrueAchievements.com. 66) My Name is Eleanor - In the Little Sisters Orphanage, at the back of the long room full of bunk beds. 84) Alone at Last - Leave the train room. 102) Withholding Visitation - As the Little Sister, in Lamb's office. 25) Truth is in the Body - Through a hole in the wall next to "WE WILL BE REBORN" and upstairs. - In the pool room at the start of the level, left side of the pool. By Free shipping on many items | Browse your favorite brands | … On a white tile counter top. 47) Where Has Harry Gone - In the wrecked room containing a turret and a safe. 105) Out With the Old - In the Security Room in Cell Block South Quad. BioShock 2 (Xbox 360) Collectibles Note: All collectibles are listed in the story walkthrough with specific directions to find them. Accessed by hacking the door panel through the broken window near the dead end vent. 63) Lamb's Operation - At the downstairs gather spot. I highly encourage you to listen to all of the audio logs as you play along, as it will greatly enhance the story of this wonderful game. To find it, look between Joe's Green Groceries and the Little Sister's Orphanage right in front of a Gene Bank, Gatherer's Garden, and Circus of Values. Left around the hole in the floor. Xbox Achievements is not affiliated with Microsoft or Xbox, it is owned and run by Resero Network Ltd. All other registered trademarks are the property of their respective owners. 89) A New Cognitive Model - From the main stairwell room, upstairs to the right. You will be assuming the role of Sigma, a new Big Daddy, with an even newer weapon - the Ion Lance, a laser beam gun. 64) The Requirements of Utopia - Opposite the Temple of the Lamb, follow the dark corridor around and down to the end. Plasmids can also be upgraded from gatherer's gardens, make sure you upgrade at least 1 plasmid to level 3. 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A Gene Tonic Wales - on the floor next to the right, on the altar in the story with. - at the tipped over refrigerator left next to a corpse Father Simon Wales, you agree abide.